While the first experiment handled summoning and dismissing one static object along a predetermined path, we also wanted to explore summoning dynamic physics-enabled objects. What if we could launch ...
Morgan is an avid gamer with 13+ years of gaming experience and accolades. He couples this with his love of writing, a skillset reinforced by his current studies of English Literature and Creative ...
All the Latest Game Footage and Images from GTI Racing GTI Racing uniquely blends a realistic and highly detailed car physics simulation with the pure fun of driving in a very dynamic way. Grab the ...
In typical real-time destruction scenarios, objects are turned into pre-fractured pieces. This is fast but the pattern does not depend on the impact location. Also, the number of times a piece can be ...
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