Roblox stock plunges over 20% after disappointing Q2 guidance and lowered FY 2024 bookings forecast. Q1 results show solid performance with bookings and profitability in line with estimates, driven by ...
Roblox has been around for a long time. The online game platform first launched in 2006 — just two years after vanilla World of Warcraft hit (the first time) and three years after Second Life, a ...
Roblox is introducing experiences designed for users aged 17 and above, aiming to attract a more mature demographic; previously, it only supported experiences for users aged nine and up. The company ...
How Roblox and Fortnite are being utilized by Hollywood studios to spread brand awareness, even as safety proves to be an ...
Advertising could redefine Roblox’s financial model. The platform is maturing alongside its largest base of users. Global growth remains the next frontier. 10 stocks we like better than Roblox › ...
With over 66 million daily users, the virtual world platform is now allowing experiences exclusively for people 17 and up. What’s driving the push? With over 66 million daily users, the virtual world ...
This ROBLOX Beginner's Guide features tips on how to start playing the many, many online games that other users have created, as well as a quick refresher for any players returning to the platform ...
Right around the time Meta started making a feverish pitch for the headset-powered metaverse, executives at other tech companies began piping up to point out that the metaverse could already be ...
Roblox has been around for a long time. The online game platform first launched in 2006 — just two years after vanilla World of Warcraft hit (the first time) and three years after Second Life, a ...